welcome to sqewree's Frog Pond!🪷
sqewree
About Me
My name is Glennelle Lim Yan Shan. I am a 2D Illustrator. I am a Digital Game Art student, I do illustrations in my own free time, I have 3D and 2D skills relating to creating art assets for games and characters. I hope to contribute my skills to projects to drive it to its full potential and vision.
Illustration
Projects
Notitia
Studio Project 4
Another collaboration project done for school, credits to my other lovely groupmates, I did character art, and design of Mael and Talia, plus some miscellaneous assets.
This was a very fun project, we put together our ideas, our tastes, to make a true passion project. Seeing it come to life was really worth it, and unforgettable. We were given only two weeks, but we really gave our all into this.
IWP - Papercut
For my individual work project, I made a video trailer to showcase my characters and their relationships.
I learnt Spine2d before, but wasn't completely comfortable with using it, and this project got me comfortable enough as I managed to finish rigging 5 characters and learned a lot.
Water Margin: Voyager
Studio Project 3
Our SP3 team worked on a classical epic inspired game, Water Margin: Voyager. It was a 3D game, I created Li Kui's 3D model and his textures.
Here are some extra chibi art I made for extra embellishment!
Cicely's Botanical Scrapbook
Here's a game idea I'm particularly excited about, mixing my favourite types of games into one. Farming game inspired with a dark charming theme!
Cicely's Botanical Scrapbook is a game where you play as Cicely, a creature that hops onto different dimensions to discover and research its plant life. Cicely is a passionate researcher and loves their job, but sometimes the plant life doesn't like them.
Don't Look Inside
Studio Project 2
This was a group project done for school, done by Team Oolong. I was involved in some trailer art, designs for the friend character, and video editing. Essentially the whole story is that you play as this scientific experiment boy, and you try to escape the facility, feeling trapped. But in the ending, it switches to the point of view of the lab guards, who try to eliminate the initial protagonist, who turns into a reality bending monster.
EX-3775 is a character that appears and helps you out, giving you a gun to defend yourself. What you discover is that he has a power to create things from thin air.
You essentially learn that most of the things kept in the laboratory aren't just "normal", and the protagonist, while thinking he's "normal", is also a monster with the power to ruin humanity.
JIKO
Studio Project 1
(Collaboration piece, enemies in the back done by me, Hero on the left by Jean.)
JIKO is a social card game as well as a board game, where players get to know each other. There are 6 types of cards, Enemy cards, Challenge cards, Loot cards, Boss attack cards, Building tiles. I contributed card art of the cover, as well as the enemies, and box art.
Some example of enemy card art i've done.
Animation
Spine Loops
TELL ME
Birthday gift for my close friend, portraying a lot of our fondest memories :]
emergency!
Spine lip sync animation
Candy Pump
Tweening work! Made in After Effects.
HER
Bit of frame by frame animation! One of my first creations of a fully done animation video to music!
Do you?
I did a lot of experimentation with background effects + VFX animation. Tested my limits with animation movements, which is why it's not colored, I had more freedom to experiment with poses.
some things ab me
This was more messing with video editing and transitions, making a silly introduction video.